Unofficial · Steam-sourced · Gaps labeled Unofficial fan site
Shroom and Gloom library hero art showing fungal dungeon atmosphere

MYCELIAL CODEX

Shroom and Gloom guide

Shroom and Gloom is a first-person roguelike double-deckbuilder from Team Lazerbeam, published by Devolver Digital. It launched on Steam in Early Access on 10 September 2026 (Windows and macOS). Use this site for verified systems orientation — not invented boss lists, card stats, or character rosters.

Last reviewed: 2026-09-11 Evidence level: Official / Steam Unofficial fan site Early Access · 2026-09-10

Media rights: Steam store art · APPROVED

Price (USD)
$14.99
Platforms
Windows · macOS
Steam
Steam store (official)

Verified from official sources

  • Steam lists release 10 Sep 2026 with coming_soon false; genres include Adventure, Indie, and Early Access.
  • Single-player with Steam Achievements (14 total), Steam Cloud, and Family Sharing.
  • Official pitch: first-person roguelike double-deckbuilder with combat and explore decks, hand-drawn dungeons, card growth/modification, and progression toward the heart of The Gloom.
  • Combat deck for battles; explore deck to navigate dungeons, modify cards, and unlock weapons and abilities.
  • Eating/roasting foes to restore health and cooking soups from roasted enemies are described on the Steam store page.
  • Free Steam demo available (appid 3602770; demo store date 14 May 2025).
  • Supported languages on Steam: English and Simplified Chinese.
  • Listed price on Steam (USD region): $14.99 at last API check on 11 September 2026 — discounts may vary.

Honest gaps (not published yet)

  • No verified full boss name list, recommended boss order, or encounter stat tables on this site.
  • No verified public card database, DPS rankings, or patch-versioned planner data.
  • No verified named NPC/character roster beyond what official materials publish.
  • No interactive map product — the Pathways hub is a prose location briefing only.

Start with a verified task

Quick answer: what is this game?

Steam’s short description frames Shroom & Gloom as a moody first-person roguelike double-deckbuilder about gathering and growing cards, fungal foes, and large combo chains. The store page adds hack-and-slash style card combat through hand-drawn dungeons, infinite card growth options, and a run goal of pushing into the heart of The Gloom.

Start here by player task

  • 100% / trophies → Achievements hub (14 Steam achievements; highlighted names only).
  • Boss searches → Bosses hub (what is verified vs. what we refuse to invent).
  • Deck ideas & run planning → Builds hub (combat vs. explore lanes; no fake tier lists).
  • “Classes” searches → Classes hub (reframed as deck roles, not MMO classes).
  • Where runs go → Pathways hub (The Gloom, dungeons — not an interactive map).
  • Characters / NPCs → Characters hub (evidence-limited until a verified roster exists).

Platform snapshot

FactVerified detail (Steam appdetails, reviewed 2026-09-11)
PlatformsWindows and macOS
FeaturesSingle-player · Steam Achievements · Steam Cloud · Family Sharing
LanguagesEnglish, Simplified Chinese
Support (Steam-listed)Discord: discord.gg/ZZspguu7Vu
Storage (PC min.)13 GB available space

Creator video (orientation only)

The embedded Dystro overview is creator footage for tone and deckbuilder context. It is not an official walkthrough and does not extend our verified fact set on its own.

Creator video (not an official source of numbers): Dystro — This Deckbuilder Lets You EAT Every Enemy - Shroom and Gloom. Watch on YouTube

FAQ

Is Shroom and Gloom out on Steam?

Yes. Steam lists a 10 Sep 2026 release with coming_soon false at our 2026-09-11 review. The title is categorized as Early Access.

Is there a demo?

Yes. Steam lists a demo under appid 3602770. Use it to learn controls and deck flow before buying the Early Access game.

Does this site invent bosses or card stats?

No. Where Steam or official materials do not verify a roster, number, or step, we publish evidence-limited hubs that state gaps plainly.

Sources on this page

Every claim above traces to these links. If a detail is missing, we say so — we do not invent it.